- WHO are you designing your game for? I have made the game for little kids like 5 to 7 got to be smart, it is just finding things (Include the player's age, abilities, and prior knowledge of your topic.) How will you make sure your game is not hurtful to any group of people? Because it is a peace of art.
- WHAT will your game teach the player about your topic? That back then they did not have the stuff we have now so we have to be thankful(Be specific.)
- If you are making a social issue game, how will you show multiple perspectives?be thankful
- WHERE does your game happen?in a famous room
- Describe the world you will design for your game
- Back in the day.
- How will this setting add to the learning experience?Because it is a famous peace of art
- HOW does your game world teach the player about your topic?to respect what we have now
- What happens in the world that helps the player learn?
- How does the player use what they learned to make something happen in the game?click the objects
Paper Prototype Part 2
13 years ago